Subject: RE: [stella] VCS.H? From: "Brian Prescott" <bprescot@xxxxxxxxxxxxxxx> Date: Mon, 29 Oct 2001 08:33:23 -0500 |
Glenn: In addition, in the VCS.H that you are using, there are some things missing (some reset addresses) and the AUDV1 value is incorrect. (Which can be a real pain when you try to figure out why the sound isn't working right, as I found out because I too started out using the VCS.H from Nick's site... :D) I have since switched to the VCS.H available on Eckhard's site, which seems to be a nicer version. Of course, as Thomas pointed out, you have to define some more stuff in your code. Brian -----Original Message----- From: owner-stella@xxxxxxxxxxx [mailto:owner-stella@xxxxxxxxxxx]On Behalf Of Nicolás Olhaberry Sent: Sunday, October 28, 2001 2:57 PM To: stella@xxxxxxxxxxx Subject: RE: [stella] VCS.H? ----- Original Message ----- From: Glenn Saunders <cybpunks2@xxxxxxxxxxxxx> To: <stella@xxxxxxxxxxx> Sent: Sunday, October 28, 2001 3:58 PM Subject: [stella] VCS.H? > I think something's wrong with my VCS.H. Whenever I assemble a program > that reads SWCHA I'm getting all zeroes. This thing happens both on the > emulator and the real thing. On a second glance... Switch B equates are wrong too. It should be: ; ; Switch B equates ; SWCHB = $0282 SWBCNT = $0283 Bye, Nicolás. - Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/ - Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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