Re: [stella] Gunfight 2600: Final Run Part 2

Subject: Re: [stella] Gunfight 2600: Final Run Part 2
From: Joe Grand <jgrand@xxxxxxxxxxxxxx>
Date: Thu, 01 Nov 2001 23:43:15 -0500

This looks awesome! I didn't look at your previous binary, but this is way cool.. I love the death music and the AI seems to work quite well..

I noticed one thing weird.. When I selected the different game variations (with F1 on StellaX - I think that's Select) the bullets disappeared.. I thought that was one of the modes (invisible bullets), but once they go invisible, they never come back no matter which mode I end up selecting..


At 03:50 PM 11/01/2001 +0100, Manuel Polik wrote:
Hi there!

Here comes the next version of Gunfight.

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