[stella] combat scanlines?

Subject: [stella] combat scanlines?
From: ben <ben@xxxxxxxx>
Date: Sun, 04 Nov 2001 10:43:37 +1100
Can someone please let me know how many visible scanlines Combat assumes to
display the entire playfield and scores?

I have tried everything, and am pretty sure Combat assumes the Overscan
area is *visible* (ie needs to show 40-261, not the expected 40-231).  Is
this true?  

How many scanlines are you emu authors showing, and is it always constant
for every cart/machine?  What happens with PAL/NTSC?



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