Subject: Re: [stella] Poker Solitaire, build 00f From: "B. Watson" <urchlay@xxxxxxxxxxxxxxxx> Date: Sun, 25 Nov 2001 16:24:47 -0500 (EST) |
On Sun, 25 Nov 2001, Erik J. Eid wrote: > At 06:29 AM 11/24/01 -0500, Brian Watson wrote: > >This is the latest build of Poker Solitaire. It's now 6:15AM, I must have > >lost my mind by now, but it's now something like 90% complete (unfortunately > >the remaining 10% is probably the hardest, most time consuming part :) > > Amen to that! I usually set the portions at 80% and 20%, but the sentiment > is sound. > I think this principle applies to just about anything requiring skill.. probably my grandma would tell me the same thing about crosstiching :) > >Added crib sheet, listing hands & their scores (press Select to see it) > > This is a rather nice feature. However, I'm not sure that I like having to > hold down Select for as long as I want to look at it. What would you think > of making this a toggle switch instead, or using one of the difficulty > switches or color/BW for it? > Yeah.. Probably it'll be a toggle using Select, I think I want to try to make color/BW actually run the game in color or B/W, and left diff. is already used in the next build: if you start the game with left diff. on pro, you get the first 5 cards dealt to the center & 4 corners. > If you are concerned about how this looks (and it appears there is some > from later messages), how about displaying these in the same way Yahtzee > does, which the six-sprite score routine, alternating between descriptions > in one frame and scores in the other? You'd get better resolution for the > font and two-frame flicker isn't much to deal with. > Indeed. Actually, I already have a kernel that does this (5 digits, not 6, but easily modified) that I posted here as `scrolling marquee'.. but the PF is probably good enough for this game (Jake designed a better looking crib sheet, which I will probably use as-is) > >Things still left to do: > > > >Joystick & trigger debounce, instead of blindly ignoring them for 15 frames > > between reads) > > I noticed that sometimes after pressing the trigger to start a game, the > first card will already be played in the upper-left corner, probably > because the trigger hadn't cleared. > I just played a couple of hands on a real VCS, I didn't have that happen to me, but my roommate tried it & it did happen to him. Shouldn't be hard to fix. > So far, so good... It's getting there... B. ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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