RE: [stella] Warring Worms user interface

Subject: RE: [stella] Warring Worms user interface
From: Glenn Saunders <cybpunks2@xxxxxxxxxxxxx>
Date: Mon, 18 Feb 2002 20:55:28 -0800
At 10:35 PM 2/18/2002 -0500, you wrote:
I disagree.  I remember missing the chosen game by one and having to start
over again.  I don't think it ever occured to me to power cycle the machine.
So I think having a wrap around is a very good thing from a user stand point.

But perhaps not at the expense of a more important and well established function for select/reset.

Backing up is accomplished via the joystick anyway--a good idea not implemented in the early days.

All 2600 games I know of wrap around when you go past the final variation, but I don't think that's what you meant.

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