Subject: RE: [stella] Warring Worms user interface From: Chris Wilkson <ecwilkso@xxxxxxx> Date: Tue, 19 Feb 2002 03:57:54 -0500 (EST) |
On Mon, 18 Feb 2002, Glenn Saunders wrote: > >I disagree. I remember missing the chosen game by one and having to start > >over again. I don't think it ever occured to me to power cycle the machine. > >So I think having a wrap around is a very good thing from a user stand point. > > But perhaps not at the expense of a more important and well established > function for select/reset. > > Backing up is accomplished via the joystick anyway--a good idea not > implemented in the early days. > > All 2600 games I know of wrap around when you go past the final variation, > but I don't think that's what you meant. Actually, that's exactly what I meant. Maybe I misunderstood you. I should state that I haven't tried Warring Worms yet, so I'm not familiar with the interface. How does it work? -Chris > > > ---------------------------------------------------------------------------------------------- > Archives (includes files) at http://www.biglist.com/lists/stella/archives/ > Unsub & more at http://www.biglist.com/lists/stella/ > > ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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