Re: [stella] Scan lines, FotR....

Subject: Re: [stella] Scan lines, FotR....
From: Glenn Saunders <cybpunks2@xxxxxxxxxxxxx>
Date: Wed, 24 Apr 2002 10:12:17 -0700
At 12:46 AM 4/24/2002 -0500, you wrote:
I use a few Stellar Track functions and a some of Greg's code/comments on the Synthcart, and it runs 11 lines of text at 262 scan lines. So it is possible. But it's been a while and I have no idea how I shaved off those extra lines. Although it's a mess, you're welcome to take a look at my source. There are two kernals -- you want to look at the one called "Picture".

BTW, is there a full disassembly of Stellar Track available? I asked Atari Age about possibly supporting a sourcecode section of its game database. Maybe we can make it an official task of Stellalist to disassemble games every now and then and store them on Atari Age?

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