[stella] Radial Pong

Subject: [stella] Radial Pong
From: Jeff Johnston <jeffryj@xxxxxxxxxxxxx>
Date: Sat, 6 Jul 2002 23:25:37 -0700 (MST)
Version 10 is out at http://www.azstarnet.com/~jeffryj/radial.html
I got the combat score code finally working.  Here is what was going on:

* TASM ignores any ASL/LSR/ROL/ROR without the A, and doesn't report an
error.  Apparently DASM doesn't need the A and thats what the combat
source was for.
* SCROT needs to be called every frame, not just once at the beginning of
the game. ;P

I also set VDELBL based on the ball Y coord, but it's really hard to say
if it's doing anything.

calamari

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