Subject: Re: [stella] Radial Pong From: Jeff Johnston <jeffryj@xxxxxxxxxxxxx> Date: Sun, 7 Jul 2002 15:30:24 -0700 (MST) |
Gotcha! You'll probably see the code migrate this direction as the game progresses. I really like TASM tho (even if it doesn't give an error on ASL without the A ;), especially for the 5200 world, because it can handle out of order ORG's. That reminds me, I still need to register it, I've certainly gotten my $40 worth out of it. calamari On Sun, 7 Jul 2002, Glenn Saunders wrote: > At 11:43 AM 7/7/2002 -0700, you wrote: > >Wow, that was rude, wasn't it? I must have woken up on the wrong side of > >the bed this morning. Thanks for the warning, I'll see what I can do > >with my code. > > The two standards we've all pretty much agreed to are using DASM as an > assembler and using standardized VCS labels. I actually have my own VCS.H > file that is not the de facto standard. It's got a lot of extra constants > in it for setting certain VCS variables, but I didn't change the names of > the existing equates. > > > ---------------------------------------------------------------------------------------------- > Archives (includes files) at http://www.biglist.com/lists/stella/archives/ > Unsub & more at http://www.biglist.com/lists/stella/ > ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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Re: [stella] Radial Pong, Glenn Saunders | Thread | [stella] Paddles, Jeff Johnston |
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