Re: [stella] Kirk tutorial question

Subject: Re: [stella] Kirk tutorial question
From: "Gary Szwiec" <gszwiec@xxxxxxxxxxx>
Date: Tue, 16 Jul 2002 11:27:12 -0500
Sorry to anybody that took time to look at this.

I compiled using -f2 instead of -f3. If I looked at the file size I would have noticed it wasn't 4k.


From: KirkIsrael@xxxxxxxxxxxxx
Reply-To: stella@xxxxxxxxxxx
To: <stella@xxxxxxxxxxx>
Subject: Re: [stella] Kirk tutorial question
Date: 14 Jul 2002 19:01:18 -0000

> Reply and attach the exact code you are compiling so we can take a look at
> it.
> In the meantime, here are some questions which should help isolate the
> problem:
> ----------------------------------------------------------------------------
> --
> Did u alter the code in any way? It sounds like you might have since you're
> playing with the playfield registers and the redline is a missile.
> Can you compile and run other demos ok?

Yeah, I guess one of the side effects of writing a tutorial is you
should be there to support it a bit!

Those two are excellent questions....did the Clock compile
and run ok? And what emulators are you using?

-- KirkIsrael@xxxxxxxxxxxxx Capricorn: (Dec. 22--Jan. 19) Cheer up: Nobody ever died of a broken heart. Unless, that is, you count suicides, depression- related anemia or heart attacks. --Lloyd Schumner Sr. at The Onion

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