Subject: [stella] Strange Z26 (real thing?) behaviour discovered... From: Manuel Polik <cybergoth@xxxxxxxx> Date: Mon, 22 Jul 2002 22:47:58 +0200 |
Hi there! Whoa... Strange things happen. Check the attached BIN (Well, I christianed it 'eckhard,bin', after the guy who'll most likely reveal the mystery :-)) with Z26. This is what you get to see: - 62 2LK stars + 4 1LK stars = 128 scannlines used This is what the code does: -> See the Z26 log. - I'm enabling the ball _once_ and never disable it. - I feed HMBL with $80 - I execute HMOVE only on _even_ scannlines. What I'd expect to see is: - 64 2LK stars = 128 scannlines used Now - how on earth comes that I'm getting those 4 half- stars on the left edge ?!? I'm certainly not *losing* a scannline anywhere, since the sprites display just as they should, without any flaws. Hm, hm... can someone check this against the real thing? Well, meanwhile I managed to change the stars code to 1LK resolution, which does fine - just as intended ("paulstar.bin"), but I'd like to have this mystery revealed... :-) Greetings, Manuel
Attachment:
paulstar.bin
Description: application/macbinary
Attachment:
eckhard.bin
Description: application/macbinary
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