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Subject: [stella] Strange Z26 (real thing?) behaviour discovered... From: Manuel Polik <cybergoth@xxxxxxxx> Date: Mon, 22 Jul 2002 22:47:58 +0200 |
Hi there!
Whoa...
Strange things happen. Check the attached BIN (Well, I
christianed it 'eckhard,bin', after the guy who'll most
likely reveal the mystery :-)) with Z26.
This is what you get to see:
- 62 2LK stars + 4 1LK stars = 128 scannlines used
This is what the code does:
-> See the Z26 log.
- I'm enabling the ball _once_ and never disable it.
- I feed HMBL with $80
- I execute HMOVE only on _even_ scannlines.
What I'd expect to see is:
- 64 2LK stars = 128 scannlines used
Now - how on earth comes that I'm getting those 4 half-
stars on the left edge ?!?
I'm certainly not *losing* a scannline anywhere, since
the sprites display just as they should, without any
flaws.
Hm, hm... can someone check this against the real thing?
Well, meanwhile I managed to change the stars code to
1LK resolution, which does fine - just as intended
("paulstar.bin"), but I'd like to have this mystery
revealed... :-)
Greetings,
Manuel
Attachment:
paulstar.bin
Description: application/macbinary
Attachment:
eckhard.bin
Description: application/macbinary
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