Subject: Re: [stella] supercharger good; busted code bad From: "Eckhard Stolberg" <Eckhard_Stolberg@xxxxxx> Date: Mon, 29 Jul 2002 22:02:40 +0200 |
> Does the Supercharger object to any access of $fffa or $fffb? > > Believe it or not, I have a use for a two-byte table in my game, so this > would be the perfect spot to place it. As long as SC-RAM writing is turned off (which is the case for regular 4K files converted with Makewav or Playbin) the only addresses to avoid are $FFF8 and $FFF9. Anything else can be used freely. Ciao, Eckhard Stolberg ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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