Subject: Re: [stella] supercharger good; busted code bad From: Erik Eid <eeid@xxxxxxxxx> Date: Sun, 28 Jul 2002 20:53:45 -0400 |
On Saturday 13 July 2002 04:02 pm, Eckhard Stolberg wrote: > [F]or the purpose of Supercharger compatibility there is an easier way. > You have to put the system vectora at $FFFC anyway, so if you change that > ORG to $FFF8 and add four meaningless bytes, then DASM would generate an > error message, if your are placing code or data on the forbidden addresses. Does the Supercharger object to any access of $fffa or $fffb? Believe it or not, I have a use for a two-byte table in my game, so this would be the perfect spot to place it. ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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