Re: [stella] supercharger good; busted code bad

Subject: Re: [stella] supercharger good; busted code bad
From: Erik Eid <eeid@xxxxxxxxx>
Date: Sun, 28 Jul 2002 20:53:45 -0400
On Saturday 13 July 2002 04:02 pm, Eckhard Stolberg wrote:
> [F]or the purpose of Supercharger compatibility there is an easier way.
> You have to put the system vectora at $FFFC anyway, so if you change that
> ORG to $FFF8 and add four meaningless bytes, then DASM would generate an
> error message, if your are placing code or data on the forbidden addresses.

Does the Supercharger object to any access of $fffa or $fffb?

Believe it or not, I have a use for a two-byte table in my game, so this 
would be the perfect spot to place it.
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