Re: [stella] Space Treat .BIN and .ASM

Subject: Re: [stella] Space Treat .BIN and .ASM
From: Erik Eid <eeid@xxxxxxxxx>
Date: Tue, 13 Aug 2002 06:50:29 -0400
On Monday 12 August 2002 12:40 pm, Fabrizio Zavagli wrote:
> I'm attaching the .bin rom image for Space Treat "release version" as well
> as the source code and text-version manual.

I haven't had a chance to look at the code and manual yet.  However, I did 
try the rom image in Stella for Linux.  The title and level number screens 
are fine, but the display goes horribly wrong once game play actually starts. 
 I can see some images, but they are bouncing around, and many are the sized 
differently than they should.  When I exited Stella, it said there were over 
1500 scanlines drawn in the last frame.  If I leave the game on longer, more 
scanlines are drawn in the last frame.

If I move the joystick left and right, I can see a blue diamond with one or 
two eyes (it changes as part of the animation) move along the top of the 
screen.  If I press the button, other objects jump.

Since Thomas Jentzsch had no problems, I suspect the problem may lie in the 
emulator.  (Perhaps there are illegal opcodes - I haven't checked.)  Has 
anyone out there had success with CyberStella, PCAE, or Z26?

> Finally, tomorrow morning I'll be leaving for a 7-days holiday.. see you
> all next week!

Enjoy!
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