Subject: Re: [stella] Euchre: release candidate 2 From: Thomas Jentzsch <tjentzsch@xxxxxx> Date: Wed, 02 Oct 2002 20:36:20 +0200 |
Glenn Saunders wrote: >It's that last 5% of development that separates any creative >effort from being just 'good' to truly polished and >professional. Exactly! Those are probalby the most boring 5%, but very important. Have fun! Thomas ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: [stella] Euchre: release candid, Glenn Saunders | Thread | [stella] Death Derby status update, Glenn Saunders |
Re: [stella] Euchre: release candid, Glenn Saunders | Date | [stella] RAMCART PCB, Eric Ball |
Month |