Subject: Re: [stella] The FAQ as it stands From: "Mark Graybill" <saundby@xxxxxxxxxxxx> Date: Fri, 11 Oct 2002 09:11:49 -0700 |
OK, thanks for the feedback, all. The section that talks about what it takes to produce a PC game is part of what I carried over verbatim from the existing version of the FAQ. I'll want finish putting programming info in before I'll make time to go back and rework more general discussions. I'll add linebreaks, and put it in the message body. The linebreaks may not get in right away. I'll add a note about the 2600 memory map to the CPU section. I'd planned on dealing with the memory map elsewhere, but I guess it's worth a note in the CPU section to avoid confusion. Thanks for the reference for the memory map article, I'll get that in. At present I'm planning to include snippets of code for the basic functions of the machine, and cut and paste snippets for the more advanced code functions from prior posts. More involved coding discussions will be referenced by URL. I'll take a look at the dicussions around v2 of the programming guide in the archives to see what I can reference or use. I'm going to try to fill in more info in the programming sections that are outlined now before I start expanding the outline, though. Thanks again, Mark G. ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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