Subject: Re: [stella] HMBL 2600 Programmer From: KirkIsrael@xxxxxxxxxxxxx Date: 14 Oct 2002 12:19:31 -0000 |
> Hi Kirk sorry to send this twice, I forgot to cc the group > >when I comment out > > LDA #%11110000 > > STA HMBL > >it works fine, and my math-based > >'vertical bounce' routine gives me > >good results...but when I leave it > >in there, strange things result, my paddles > >get stuck at certain levels, and don't fall > >with the usual gravity/intertia I have > >built into it. > > > >Any idea what I'm doing wrong? Code is > >included below.... > > Before even looking at the source: > > Compile it again with -v3 and see if you get a "Branch > out of reach" error. As far as I can tell , no such error: C:\data\dev\atari\tools\dasm>dasm moveplay.asm -f3 -omoveplay.bin -v3 DASM V2.12.04, high level Macro Assembler (C)Copyright 1988 by Matthew Dillon, All Rights Reserved Improvements (C)Copyright 1995 by Olaf 'Rhialto' Seibert, All Rights Reserved Include: moveplay.asm Include: vcs.h END OF PASS: 1 Segment--- init-pc init-rpc finl-pc finl-rpc code f000 ???? 1000 ???? Reasons: 44, 23 Reasoncode: 00002001 SYMBOL LIST: (Unresolved symbols only) NO SYMBOLS Include: moveplay.asm Include: vcs.h END OF PASS: 2 Segment--- init-pc init-rpc finl-pc finl-rpc code f000 ???? 1000 ???? Reasons: 0, 0 Reasoncode: 00000000 SYMBOL LIST: (Unresolved symbols only) NO SYMBOLS -- KirkIsrael@xxxxxxxxxxxxx http://kisrael.com This site was made possible by a grant from Atlantic Puppy-Grinding Company. "It may be cruel, but think of the jobs!" ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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