Re: [stella] Combat AI - Omega

Subject: Re: [stella] Combat AI - Omega
From: Thomas Jentzsch <tjentzsch@xxxxxx>
Date: Fri, 7 Feb 2003 09:01:59 +0100
Chris wrote:
> Anyway, you might consider Omega and particularly the strategies used in 
>designing Omega tanks. Omega has all kinds of extra options that will be 
>irrelevant to you but a lot of the basic strategies should translate well.

One thing which might make the implementation of the Combat AI a bit easier 
is that the tanks can not move backward. But then this may be a problem when 
adapting the Omega strategies.


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