Subject: Re: [stella] Fortitude I Quadraside From: Christopher Tumber <christophertumber@xxxxxxxxxx> Date: Tue, 08 Jul 2003 18:46:53 -0400 |
Thomas wrote: >If you make sure that bit 0 of #wallcolour is always set >you can avoid lda #1. :-) Actually, I have to be sure the lower two bits are always 01. If they're 11 I'm in trouble. No biggee... Chris... ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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