Re: [stella] Fortitude I Quadraside

Subject: Re: [stella] Fortitude I Quadraside
From: Christopher Tumber <christophertumber@xxxxxxxxxx>
Date: Tue, 08 Jul 2003 18:46:53 -0400
Thomas wrote:

>If you make sure that bit 0 of #wallcolour is always set
>you can avoid lda #1. :-)

Actually, I have to be sure the lower two bits are always 01. If they're 11 I'm in trouble.

No biggee...


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