Re: [stella] Abusing JSR and BRK

Subject: Re: [stella] Abusing JSR and BRK
From: "Thomas Jentzsch" <tjentzsch@xxxxxx>
Date: Wed, 9 Jul 2003 09:12:48 +0200
Christopher wrote:
> Soooo.. Am I missing something here? Even given the (magical) ability 
> to have code appear for us wherever we set the program counter to, 
> I don't see how this is of any real benefit.

I was only brainstorming a little bit (too much)! :-)

> Or maybe I'm missing the forest for the trees. Maybe you'd just use this 
> as a one-shot "burst mode" to change two registers really quickly. 

Yes, that may work. Actually I was mainly thinking about registers like RESPx,
where the values don't matter at all. So you could position two players very 
close together without using HMOVE. 

> Or something else???

I dunno! Maybe? :-)


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