Subject: Re: [stella] Abusing JSR and BRK From: "Thomas Jentzsch" <tjentzsch@xxxxxx> Date: Wed, 9 Jul 2003 09:12:48 +0200 |
Christopher wrote: > Soooo.. Am I missing something here? Even given the (magical) ability > to have code appear for us wherever we set the program counter to, > I don't see how this is of any real benefit. I was only brainstorming a little bit (too much)! :-) > Or maybe I'm missing the forest for the trees. Maybe you'd just use this > as a one-shot "burst mode" to change two registers really quickly. Yes, that may work. Actually I was mainly thinking about registers like RESPx, where the values don't matter at all. So you could position two players very close together without using HMOVE. > Or something else??? I dunno! Maybe? :-) Have?fun! Thomas _______________________________________________________ Thomas?Jentzsch?????????|?***?Every?bit?is?sacred?!?*** tjentzsch?at?web?dot?de?| ______________________________________________________________________________ E-Mails sehen immer gleich aus? Aber nicht bei WEB.DE FreeMail! http://freemail.web.de/features?mc=021138 ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: Re: [stella] Oh Ya!, Thomas Jentzsch | Thread | Aw: Re: Re: [stella] Fortitude I Qu, cybergoth |
Re: Re: [stella] Fortitude I Quadra, Manuel Polik | Date | Re: Re: [stella] Fortitude I Quadra, Thomas Jentzsch |
Month |