Subject: Re: [stella] Supercharger problem games? From: Thomas Jentzsch <tjentzsch@xxxxxx> Date: Fri, 8 Aug 2003 20:21:24 +0200 |
Darrell Spice, Jr. wrote: > Air-Sea Battle - shots either don't register or a shot on lower row > blows up ship on topmost row This code seems to the reason: lda CXM0P lsr lsr ora CXM1P If the unused bits are not zero, the M0 collisions won't work. > Canyon Bomber - screen rolls like crazy This game produces a vertical sync of 14(!) lines, maybe that's too much? Maybe that helps. Have fun! Thomas _______________________________________________________ Thomas Jentzsch | *** Every bit is sacred ! *** tjentzsch at web dot de | ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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