Re: [stella] Supercharger problem games?

Subject: Re: [stella] Supercharger problem games?
From: Thomas Jentzsch <tjentzsch@xxxxxx>
Date: Sat, 9 Aug 2003 19:27:54 +0200
Darrell Spice, Jr. wrote:
> The LDA and ORA are two of the memory changes that Frank suggested.  
> Might be able to patch the code, I'll  have to check that out.

Yes, but the addresses are not the problem, it's the code itself. It
only works if you assume that the unused bits 0..5 are always zero,
which is not always true.

So simply patching the addresses won't work.

Have fun!
Thomas Jentzsch         | *** Every bit is sacred ! ***
tjentzsch at web dot de |

Archives (includes files) at
Unsub & more at

Current Thread