Subject: Re: [stella] JoustPong: maybe ditch "poorlords" wall From: "Thomas Jentzsch" <tjentzsch@xxxxxx> Date: Tue, 13 Jan 2004 17:03:04 +0100 |
Kirk Israel wrote: > When the ball was moving at a fixed speed, at least, fixed angles > worked well--better than I expected, actually, since previous versions > of the game had multiple ball angles (usually a fixed X speed, with > the Y speed influenced by the speed of the paddle it hits...the troble > when I put that into this game is that the not-fine-grain-enough speed > led to too many flat (horizontal) ball paths With factional speeds and some small sine/cosine tables that shouldn't be a problem anymore. Have?fun! Thomas _______________________________________________________ Thomas?Jentzsch?????????|?***?Every?bit?is?sacred?!?*** tjentzsch?at?web?dot?de?| ______________________________________________________________________________ Nachrichten, Musik und Spiele schnell und einfach per Quickstart im WEB.DE Screensaver - Gratis downloaden: http://screensaver.web.de/?mc=021110 ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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