Subject: Re: [stella] Seawolf: Day Nine From: "Thomas Jentzsch" <tjentzsch@xxxxxx> Date: Wed, 14 Jan 2004 09:24:52 +0100 |
Manuel wrote: > Unfortunately that's far from trivial. On the Atari 2600 it almost never is. :-) > Most parts of the > screen display are not WSYNC'd. And those that are, are > not only used up to the last cycle, but it's also tough > to work here, as even smallest changes may (and will) > break something. Hm, but it looks like there is some space above and below the ships. Why are you using all the CPU cycles there? > By sacrificing some scannlines and some more ROM it > should be doable somehow though. I just don't think it's > worth it. :-) Maybe when the game is almost finished and you still have some space left? > I'm starting to work again at the beginning of > frebruary. That explains it. :-) Have?fun! Thomas _______________________________________________________ Thomas?Jentzsch?????????|?***?Every?bit?is?sacred?!?*** tjentzsch?at?web?dot?de?| ______________________________________________________________________________ Erdbeben im Iran: Zehntausende Kinder brauchen Hilfe. UNICEF hilft den Kindern - helfen Sie mit! https://www.unicef.de/spe/spe_03.php ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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