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Subject: Re: [stella] JoustPong lives! From: Glenn Saunders <mos6507@xxxxxxxxxxx> Date: Fri, 13 Feb 2004 21:43:29 -0800 |
Yes, but it's only relative repositioning, so you don't need a timed RESPMx, just a write to HMMx and HMOVE. Have a look at Glenn's Death Derby to get an idea what is possible with missiles (the zombies).
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