Subject: Re: [stella] INV again, almost final version - inv33104.bin From: "Erik Mooney" <erik@xxxxxxxxxx> Date: Thu, 1 Apr 2004 13:11:37 -0600 |
Adam Wozniak <adam@xxxxxxxxxxxxxxxx> wrote: > Three states: NTSC, PAL50, PAL60 > > Transition of the Color-B/W switch from 0 to 1 or 1 to 0 > causes a state transition. You're a genius. :) Now Thomas and Manuel can both be happy. :) I think I'd prefer to just do it on transition from 1 to 0, not the reverse. Essentially, the B/W switch would mimic an additional Game Select switch, to cycle among the three video states. The difficulty switches are already used - state A means you have to press the button once for each shot, like the arcade SI; state B gives you continuous fire like most other implementations. I think Albert's right that the game needs an instruction sheet. :) ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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