Re: [stella] Impossible 2600 Ports #01: Choplifter?

Subject: Re: [stella] Impossible 2600 Ports #01: Choplifter?
From: Adam Wozniak <adam@xxxxxxxxxxxxxxxx>
Date: Mon, 17 May 2004 08:29:38 -0700 (PDT)
On 17 May 2004 KirkIsrael@xxxxxxxxxxxxx wrote:
> > All action is concentrated on a single scannline. The buildings,
> > the people to rescue, your shots, the tanks shots, even your own chopper
> > can occupy the same horizontal space and all of that at once.
> Hmmm.  You might be right.  But could you make it so the tanks, people,
> landing location, were all on slightly different areas on the screen,
> each in their own row?  It might bend the original game too much, but
> there were a lot of ports that took big liberties but still ended up ok...

Wonder if it'd work if you turned the television on it's side? =)

"The dinosaurs are not around today because they did not have a space program."
  -- Arthur C. Clarke

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