Re: [stella] Impossible 2600 Ports #01: Choplifter?

Subject: Re: [stella] Impossible 2600 Ports #01: Choplifter?
From: KirkIsrael@xxxxxxxxxxxxx
Date: 17 May 2004 14:05:48 -0000
> Hi there!
> I think Choplifter is the prototype of a game that is not portable to the VCS.
> All action is concentrated on a single scannline. The buildings, the people to rescue, your shots, the tanks shots, even your own chopper can occupy the same horizontal space and all of that at once.

Hmmm.  You might be right.  But could you make it so the tanks, people, landing location, were all on slightly different areas on the screen, each in their own row?  It might bend the original game too much, but there were a lot of ports that took big liberties but still ended up ok...

> Any port would either have to flicker worse than Wizard of War, or the gameplay would have to be seriously crippled.
> Greetings,
> Manuel
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