New guy
Hi all,
This is my first post to "stella," though I've been posting to AtariAge
forums for several weeks and reading Andrew Davie's and Kirk Israel's
tutorials, the original Stella Programmer's Guide, and the 6502
Introduction, stella archives and so on.
I'm a fan of your games and I'm working on my own, which I will be
posting a web log about soon (I've been keeping a backlog of notes,
source, and screenshots, so I'll look really productive for a while
after it goes live!). There are a lot of baby steps involved and just
when I think I can't possibly find more information, someone posts a
sarcastic remark about VDEL or references illegal opcodes and I'm
inundated with a whole new thing to learn. It's fun, and it's very cool
to see just how much of my original game design I can manage to squeeze
into 76 CPU cycles per line. Right now, I'm focusing on the "hard part"
- the game display code. Of course, just because it's pretty (well, I'm
trying, anyway!) doesn't mean it'll be fun, so maybe there's more than
one hard part...
Jacob
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