Re: [stella] Space Savers

Subject: Re: [stella] Space Savers
From: "B. Watson" <atari@xxxxxxxxxxxxxx>
Date: Fri, 3 Sep 2004 15:44:52 -0400 (EDT)

Hi, Eckhard. Hi, list. Long time, no talk to...

On Fri, 3 Sep 2004, Eckhard Stolberg wrote:

Berzerk gets it's seed for the random number generator by
reading INTIM at power-up for example. If the VCS was turned
off for a longer time, INTIM will always read the same. But
if you turn your VCS off and then on again, the RIOT timer
will be at the same state as it was when you turned the console
off. This is pretty random, since the RIOT timers count so fast.

Does this account for (at least some of) the weird behaviour some games exhibit when you `fry' them? I always thought it had to do with the RIOT RAM not being reset, but I hadn't even thought about the timers.

I still dream of adding a frying option to z26... :)


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