Re: [stella] Seawolf Release

Subject: Re: [stella] Seawolf Release
From: Chris Wilkson <ecwilkso@xxxxxxx>
Date: Wed, 6 Oct 2004 18:55:08 -0400 (EDT)
My favorite is the Sinistar bug.  You get shot by a soldier while the Sinistar
is swallowing your last ship, and you lose 2 lives..."down" to 255!!

This is ridiculously hard to pull off, BTW.

-Chris

On Wed, 6 Oct 2004, Erik Eid wrote:

> On Wednesday 06 October 2004 16:15, Manuel Rotschkar wrote:
> > BTW: I think I already found the bug.
> >
> > When you're on youre last life and fuel or torpedos run out in exactly the
> > same frame when the sub is hit by a torpedo, then GameOver will get called
> > twice, thus unexpectedly *underflowing* the subs variable to 255. Then
> > your sub will just sink and you have 255 lives to continue with...
>
> This puts you in good company.  :)
>
> If memory serves, there is a similar bug in the arcade version of Dig Dug.  If
> you drop a rock and blow up the last enemy at the same time, the enemy count
> underflows, and you're just left to unearth the remaining dirt and drop a
> rock on yourself.
>
> - Erik
>
>
>
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