Re: [stella] Crazy Balloon Score!

Subject: Re: [stella] Crazy Balloon Score!
From: "Fred Quimby" <c9r@xxxxxxxxxxx>
Date: Sun, 5 Jun 2005 19:37:28 -0400
>Hi there!
> > I think it would also work if can you go back and complete skipped
> > levels.
> > This way you'd have to complete all 16 levels to finish the game but you
> > can do it in any order.
>So SELECT would just cycle through the remaining levels.
>Sounds interesting. Requires only 1 Bit per level, so probably 2-4 bytes
>RAM will do.
> but the player could cheat then and always hit SELECT, just
>before the timer runs out, no?

Hadn't thought of that.  You'd probably need some sort of intermediate 
selection screen.  Super Mario 3 for the NES comes to mind, where you have a 
map where you can enter different rooms as you please, though it doesn't 
need to be this elaborate.

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