Subject: Aw: Re: [stella] *invisible* collisions? From: cybergoth@xxxxxxxx Date: Tue, 28 Jun 2005 09:53:17 -0400 |
Hi Erik! > >Silly thought I assume... if COLUBK = COLUPF, will a sprite still collide > with the playfield? > Yes. My INV+ uses this in the invisible-invaders mode. Ah ok, thanks for confirming. Good for you, bad for me... :-) Greetings, Manuel Machen Sie aus 14 Cent spielend bis zu 100 Euro! Die neue Gaming-Area von Arcor - |ber 50 Onlinespiele im Angebot. http://www.arcor.de/rd/emf-gaming-1 Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://stella.biglist.com
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