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[Virtools] About Transparecy in Virtools...
- Subject: [Virtools] About Transparecy in Virtools...
- From: "pan" <pan@mx.spin3d.com.tw>
- Date: Wed, 17 Apr 2002 20:48:40 +0800
Hello,
Please see gfx.avi.
Texture are 32 byte *.tga files which
with Alpha channel and this texture are also with Advanced Transparecy function.
This object also has dynamic transparency controlled by a parameter ,
Renderable Visibility, which supported in 3D MAX.
Virtools support transparency only for texture,
I have to
use many scripts (one script for one object) if I want to show as
gfx.avi.
This way needs so mush time.
Would please tell me or teach me how to do :
1.In 3D MAX, we can select a object and then click mouse's
right key on this object,
we can change transparency by "Renderable
Visibility".
(This parameter can be found in Properties -> General ->
Rendering Control -> Renderable Visibility)
How to export "Renderable
Visibility" to Virtools ?
2.If the plugin of Virtools for 3d max can not export this
paramater,
would you please open sources which is about to load cmo and nmo
to virtools ?
(We only find "for max plugin" source code in Virtools Dev 2.x.
but not found source codes about to load cmo and nmo to
virtools.)
Thank you.
Spin3d Pan
gfx.zip
gfx.avi
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