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RE: [Virtools] About Transparecy in Virtools...



Title: Message

Pan,
 
Render visibility is not a property of mesh or material, so it won't work. Set your material as transparent, note the timing of the transparency fades and use scripts to change the alpha component of the material.
 
Use a Bezier Progression BB linked to Set Component BB (to compose a colour- just set the alpha) linked to Set Defuse BB on a Transparent material, this way you can easily fade the material in and out.
 
Don't forget to set the Set Defuse BB to effect Alpha. Also the value for alpha is between 0-1 (not 0-255 as in the material setup).
 
Cheers, Kam
 
 -----Original Message-----
From: Arnaud Muthelet [mailto:arnaud@simteam.com]
Sent: 16 May 2002 15:43
To: 'VUG'
Subject: RE: [Virtools] About Transparecy in Virtools...

hello,
In 3dMax, you'd better modify transparency in your object MATERIAL (opacity value) : it will be exported in Virtools, then (though Virtools does not provide opacity animation support, as far as i know)
Arnaud.
-----Original Message-----
From: owner-virtools-user-group@lists.theswapmeet.com [mailto:owner-virtools-user-group@lists.theswapmeet.com] On Behalf Of pan
Sent: mercredi 17 avril 2002 14:49
To: VUG
Subject: [Virtools] About Transparecy in Virtools...

Hello,
Please see gfx.avi.
Texture are 32 byte *.tga files which with Alpha channel and this texture are also with Advanced Transparecy function.
This object also has dynamic transparency controlled by  a parameter , Renderable Visibility, which supported in 3D MAX.
 
Virtools support transparency only for texture,
I have to use many scripts (one script for one object) if I want to show as gfx.avi.
This way needs so mush time.
 
Would please tell me or teach me how to do :
 
1.In 3D MAX, we can select a object and then click mouse's right key on this object,
we can change transparency by "Renderable Visibility".
(This parameter can be found in Properties -> General -> Rendering Control -> Renderable Visibility)
How to export "Renderable Visibility" to Virtools ?
 
2.If the plugin of Virtools for 3d max can not export this paramater,
would you please open sources which is about to load cmo and nmo to virtools ?
(We only find "for max plugin" source code in Virtools Dev 2.x.
but not found source codes about to load cmo and nmo to virtools.)
 
Thank you.
Spin3d  Pan