Hello,
Please see gfx.avi.
Texture are 32 byte *.tga files
which with Alpha channel and this texture are also with Advanced Transparecy
function.
This object also has dynamic transparency controlled by
a parameter , Renderable Visibility, which supported in 3D MAX.
Virtools support transparency only for texture,
I have
to use many scripts (one script for one object) if I want to show as
gfx.avi.
This way needs so mush time.
Would please tell me or teach me how to do :
1.In 3D MAX, we can select a object and then click mouse's
right key on this object,
we can change transparency by "Renderable
Visibility".
(This parameter can be found in Properties -> General
-> Rendering Control -> Renderable Visibility)
How to export
"Renderable Visibility" to Virtools ?
2.If the plugin of Virtools for 3d max can not export this
paramater,
would you please open sources which is about to load cmo and
nmo to virtools ?
(We only find "for max plugin" source code in Virtools
Dev 2.x.
but not found source codes about to load cmo and nmo to
virtools.)
Thank you.
Spin3d
Pan