[Date Prev][Date Next][Thread Prev][Thread Next]
[Date Index] [Thread Index]
[Monthly Archives] [List Home]

[Virtools] BB Planar Reflection



Hi all!

Improving the appearance of an amphibian vehicle on the water I activated
the BB Planar Reflection.

So the vehicle got the attribute "Reflected Object" with group 1 (no mesh
provided, so the whole hierarchy of the vehicle is reflected). The material
of the water is in transparent mode with ~190 in alpha channel.

There is a very strange behavior, if you move the water more and more up, or
the vehicle down.

The reflection is visible, but if the water reaches the vehicle, a copy of
it appears up side down and rises along the original one. (in the order of 1
to 5)

Quite strange or not? What are the right parameters?

Does anybody know an equivalent problem or a solution?

I just want to behave the water like water with a reflected vehicle like
everybody knows from nature :-)

Thanx for all,

Yours Matthias



[www.kocua.info]

-----------------------------------------------
Matthias Liebl				[Team Bremen]
Ray Sono AG (Bremen)			[company]
Matthias.liebl@raysono.com		[E-Mail]
Otto-Lilienthal-Str.8, 28199 HB	[Snail Mail]
+49 (0)421 59647-37			[Phone]
+49 (0)421 59647-77			[Fax]
www.raysono.com				[Meet Ray]

...............................................................
Distributed via the virtools-user-group list: http://www.theswapmeet.com/numl.html
To reply to the list instead of its author, use "Reply to All"
To unsubscribe: send "unsubscribe virtools-user-group" to Majordomo@lists.theswapmeet.com
To subscribe: send "subscribe virtools-user-group" to Majordomo@lists.theswapmeet.com
To post a message: send it to virtools-user-group@lists.theswapmeet.com
...............................................................


Follow-Ups: