Subject: Re: ANN: Evaluation Version of RenderX XSL FO Formatter From: "Nikolai Grigoriev" <grig@xxxxxxx> Date: Tue, 23 May 2000 03:50:40 +0400 |
> Offering the world a nice tool based on an old draft of the spec is, > IMHO, a mistake. Waiting until it supported the current spec would > have been much better. It depends on the perspective you choose. Many people admit the quality of our renderer but still choose FOP for their pilot projects; giving them a possibility to try our product instead of FOP may be irrelevant from the point of view of eternity, but is vital for a small startup company like ours. > Which of the two scenarios is better? > > a) people like the thing, get stuck into it, and we start having > these nonsensical conversations about "oh you mean *that* draft of the > language" Sebastian, you overestimate us. We aren't that influential as to impose our implementation as a reference to anybody. I don't even think the number of people currently playing with XSL FO is enough to create problems of dialectal diversity. Another excuse is that in most cases, XSL FOs can be converted from the old to the new draft by means of an XSLT stylesheet (which I intend to publish when appropriate); so the switch between the two shouldn't be traumatic. The XEP version currently released has already a fairly representative functionality, soundly implemented (remember, this is the second rewrite!) and extensively tested. We at RenderX think it's time to find the right place for it on the market. We could not wait any more. > b) no-one uses it, as the language it implements isn't currently > documented, and RenderX fail to get the feedback they deserve c) RenderX releases a conformant version, before any real problems accumulate; in a meanwhile, XSLT community gets some awareness of XSL FOs, learns writing stylesheets and starts demanding more functionality ;-). (BTW, the 1999-04-21 draft is still present on W3C site; I have put links to it from several points on our site. The DTD supplied with XEP contains a dozen of pages of comments discussing our vision of that draft; and XEP product page has been checked to reflect its current state yesterday. There should be enough documentation to start experimenting with XEP; if you disagree, please let me know). Best regards, Nikolai Grigoriev RenderX XSL-List info and archive: http://www.mulberrytech.com/xsl/xsl-list
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