Subject: Re: [stella] POLL From: Greg Troutman <mor@xxxxxxx> Date: Mon, 03 Mar 1997 16:17:41 -0800 |
Glenn Saunders wrote: > > At 01:40 PM 3/3/97 -0800, you wrote: > >BTW, in response to the original question, I have a game in the works, > >though on hold for a while. It's a driving/shooting game kinda best > >imagined as Wipeout/2600. I've got a pretty nice horizon background and > >blocky cars that move toward and back from it in 1st person view, with > >solid control and collision detection. I need to work on all the gory > > This by far is the most ambitious project to date. How much memory does it > use? It sounds like a good candidate for Supercharger multiloads (1 load > per track). Maybe. I need to devise a more efficient way to store tracks, but even the kludgey, brute-force method I use now only takes about 500 bytes for a decent 30+ second one lap ride, and the rest of the code is pretty straightforward (eg. small) so far. I figure if I keep the sounds real simple, I could do a standard 2K game with quite a few challenging tracks by building from track section templates. The big problem with this game is good perspectives and motion (basic algebra is a bitch in 6502, never mind applied geometry and physics). I suppose I should take apart and study Pole Position and Enduro to try and swipe some good, basic ideas to move on from, but that's the sort of thing I haven't much time for these days (and got stuck on with some flaky Unix problems when I thought of doing it a while back). I'm tempted to set this aside and just do something simpler--just to have something completed, but I think the last thing I need right now is yet another brand new project ;) Before starting this game I did a bunch of fairly playable demos to get the feel of things, including something pretty similar to Space War and a Pong game where you shoot at the ball to hit it (that one was devised simply to make me use *all* the graphic objects simulataneously), but felt that wasn't where I wanted to go. I'll get this done someday. -- mor@xxxxxxx http://www.crl.com/~mor/ -- To unsubscribe, send the word UNSUBSCRIBE in the body of a message to stella-request@xxxxxxxxxxx
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: [stella] POLL, Glenn Saunders | Thread | Re: [stella] POLL, Nick S Bensema |
Re: [stella] POLL, Nick S Bensema | Date | Re: [stella] POLL, Nick S Bensema |
Month |