Re: [stella] Oystron 2.8

Subject: Re: [stella] Oystron 2.8
From: Greg Troutman <mor@xxxxxxx>
Date: Thu, 25 Sep 1997 09:22:21 -0700
Piero Cavina wrote:
> 
> At 16:05 +0200 23-09-1997, Eckhard Stolberg wrote:

> >The blocky aliens should be a lot easier to kill. When they start
> >pushing the pearls up, you have to go right after them. During
> >that time all other aliens and bombs can remove your pearls.
> >This is like erasing the playfield randomly. Since the blocky
> >aliens have such a big impact, it takes much too long to get rid
> >of them.
> 
> Here are some options (remember that you can't really kill them, just push
> them away)
> 
> - the player could push them faster (easy - 1 byte needed (ASL)..! :-)
> - they would scroll the pearls slowlier
> - they could go away after a while
> 
> What do you think...? (I like the first one...:)

Definitely the first option.  I really like this feature, and I think
that blasting them off the screen more quickly will improve things.  The
game has really shaped up nicely!  I hope you continue to tinker with it
for a while longer.

--
mor@xxxxxxx
http://www.crl.com/~mor/

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