Re: [stella] Ho ho ho #1 (Boing)

Subject: Re: [stella] Ho ho ho #1 (Boing)
From: Eckhard Stolberg <Eckhard_Stolberg@xxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 02 Jan 2000 11:40:01 +0100
>Because PCAE starts counting from line 0, which is the beginning of the
>displayable area.  There are (usually) 37 lines of VBLANK time in each

Actually I think line 0 in PCAE is the first line that is displayed
on the PC monitor. To make things even more complicated, you can change
that line at runtime by shifting the screen up and down. And if you
have the autocenter function in PCAE activated, then different games
will start displaying at different scanlines (counting from the VSYNC),
depending on how many scanlines per frame they do and how many displayble
scanlines they have.

Ciao, Eckhard Stolberg

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