Subject: Re: [stella] Trick12 From: "Eckhard Stolberg" <Eckhard_Stolberg@xxxxxx> Date: Mon, 12 Mar 2001 15:14:00 +0100 |
Thomas Jentzsch wrote: > Glenn Saunders wrote: > > This is REALLY COOL and opens up the door to a lot of different games that > > would otherwise be constrained to six sprites or the use of playfield. For > > instance, Okie Dokie could be rewritten for 12 sprites, or a version of > > Othello or Go. > > I didn't realized that, but I think you're right. While I agree, that this is a very cool variation of the 18 sprites trick, I don't think it's too useful for any of the games mentioned above. Othello and Go require the posibility of empty fields, which this trick doesn't provide. And for Okie Dokie you might want to use the monochrome version of this trick, since it allows more sprites per row. So Thomas, don't torture us any longer. Tell us what game you plan to use this routine in, please. ;-) > Thanks! I wish, somebody would find a nice name (like "Venetian Blinds") for it :) After looking at the depressed expressions on the faces of your sprites, the only associations that I could come up with are "chain gang" and "player polonaise". I'm sure somebody else can come up with something nicer than that. ;-) Ciao, Eckhard Stolberg - Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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