Subject: Re: [stella] Qb: Big Woofin Bug From: "Andrew Davie" <adavie@xxxxxxxxxxxxx> Date: Sat, 17 Mar 2001 01:35:23 +1100 |
Ruffin wrote... > I also had the little fire dude move down off of a block once towards > nothing (no block for him to land on) and then *wham* he kills me (I was OK, I've seen this. What it is is that he's decided to jump on your cube an instant before you started moving it. So, he moves towards where the cube WAS... and lands where it IS. The creatures are adjusted mid-flight when their destination cube is moving, but it kind of sometimes stuffs up the visuals dramatically. Sometimes he jumps to where the cube IS going to be... but does it just after you move. I'm pretty sure this is the problem.... you were moving a cube up or down, probably. Not much I can really do about this (either way) in the space available, and it's rare enough that I'll be happy to call it the Ruffin 'not convincing' jump feature.... and leave it there ;) > Anyhow, I got a good laugh after figuring out all I needed to do was hold > down the fire button. You shoulda seen my face trying to time jumps and Heh, yes been there done that. Thanks for the reports! Be sure to check out my updates to the Qb release page... major visuals change. http://www.taswegian.com/TwoHeaded/Atari2600/qb.html I'm sorry, but I couldn't resist "ChronoColor" (tm) :) Cheers A -- _ _ _| _ _ _| _ * _ _ , (_|| )(_|( (/_\/\/ (_|(_|\/(_(/_ ,~' L_|\ ,-' \ see my Museum of Soviet Calculators at ( \ http://www.taswegian.com/MOSCOW/soviet.html \ __ / Qb: the latest retro video game! L,~' "\__/ http://www.taswegian.com/TwoHeaded/Atari2600/qb.html @--> v - Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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