Subject: [stella] Qb: Release candidate 2.08 From: "Andrew Davie" <adavie@xxxxxxxxxxxxx> Date: Wed, 14 Mar 2001 00:34:27 +1100 |
Here is yet another release candidate... version 2.08. This release addresses the issues Manual has raised - in particular * game now handles RESET console switch by restarting game * You can't sit on ANY level and munch fruit forever. As soon as the tableaux changes (and your score starts to count down), I no longer award points/lives for fruit eating. You should be working, not eating.... lunch break is over. Also, this version fixes the VSYNC (6 lines) problem that Eckhard reported. I also adjusted the timing of the flashing around the target area... it was a bit wonky, and out of synch (the top/side sections appeared to flash separately). I have also tried a little experiment: this version cuts down the speed of the jump to 3/4 normal speed. The original seemed a little fast on my PAL machine, and was probably impossibly fast on an NTSC. I can easily slow it down to 1/2... but I'm happy with it as it is now (@3/4). Could I please have some immediate feedback from people on the jump speed? Is it better than it was? Should it be even slower? Attached, a TEST version with the jump at 1/2 speed (NTSC only). How does this compare with the above? Cheers A -- _ _ _| _ _ _| _ * _ _ , (_|| )(_|( (/_\/\/ (_|(_|\/(_(/_ ,~' L_|\ ,-' \ see my Museum of Soviet Calculators at ( \ http://www.taswegian.com/MOSCOW/soviet.html \ __ / L,~' "\__/ @--> v
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