Subject: Re: [stella] New game: Ace 2600 From: KirkIsrael@xxxxxxxxxxxxx Date: 26 Oct 2003 17:24:29 -0000 |
Heh...I think this game looks *very* familiar to many atari owners, save for the control, not to sound Combative or anything. (Of course I'm not getting the full benefit of the control because I've only tried it on Z26) You know what would *really* interest me? Although I've never had the chance to play it head to head, Intellivision had a highly regarded biplane duel in their "Triple Action" cart. Both players start on the ground, and there's a real sense of the physics of wings as you lift off and have to avoid stalling and hitting a central tower while still gunning for your opponent. (Heh, Videogamecritic doesn't think too hightly of it, http://www.videogamecritic.net/intelsz.htm , but at least there's a screenshot) We already have Armor Ambush and maybe Combat 2 that push the tank part of Combat along...maybe it's time to do the same for the biplanes. For a good 2600 programmer, it might be a fairly straightforward conversion, actually...might be some gotchas in the stall physics, and maybe the crash detection. (i.e. they should be able to land, I think, if they were going slow enough...or maybe just simplify and say that the crash if they hit the ground once they've taken off.) --Kirk, who will probably be begging for some kernal help soon. -- KirkIsrael@xxxxxxxxxxxxx http://kisrael.com "Sisyphus has a sense of playfulness [...] you have to look at it from the rock's point of view." --Pointy Haired Boss, Dilbert (TV) ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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