RE: Aw: Re: [stella] Assymetrical PF and Repositioning don't mix...

Subject: RE: Aw: Re: [stella] Assymetrical PF and Repositioning don't mix...
From: "Erik Mooney" <erik@xxxxxxxxxx>
Date: Fri, 7 May 2004 17:22:25 -0500
> Still, it won't work, because you have to time the second PF write to cycle... what was it again... 46?
> 
> So when the one kernel is doing
> 
> STA RESP ; @43
> STA PF2    ; @46
> 
> The next would do
> 
> STA PF2    ; @46
> STA RESP ; @49

But what if you combined this with the early HMOVE trick?  In
the case where the RESP must be time for cycle 46, time it for
cycle 43 instead, and use the trick of hitting HMOVE on cycle
74 to get an extra 8 pixels of movement from the HMOVE.

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