Subject: Re: [stella] to overscan or not to overscan? From: Greg Troutman <mor@xxxxxxx> Date: Mon, 02 Dec 1996 12:35:15 -0800 |
Piero Cavina wrote: > > According to the Stella programmer's guide, a NTSC TV frame generated by > the 2600 consists of 3 VSYNC lines, 37 VBLANK lines, 192 TV picture lines > and 30 "overscan" lines. > > The question is: do we really need to do the "overscan" lines? > > I'm writing my first game for the 2600 and I didn't care about overscan (I > just draw more empty TV picture lines). After a lot of try-and-miss I could > get a steady picture, so I don't think it's really needed. What do you > think? I think if your game displays steadily, then you must be right. I'm not even sure what overscan really means. I just draw 192 lines in my game then WSYNC 30 times before looping to VSYNC and it looks fine. -- Thank you for your support, mor@xxxxxxx http://www.crl.com/~mor/
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