Subject: Re: [stella] 2600 programs, From: Piero Cavina <p.cavina@xxxxxxxxxxxxx> Date: Wed, 18 Jun 1997 21:11:33 +0100 |
At 12:15 +0100 16-06-1997, Colin_Hughes@xxxxxxxxxxxxxxxxxx wrote: >The Tetris26 was posted last week, and I've had some feedback about it ( >it plays to quickly on a real VCS and the text colours don't come out in >PAL ) and I'll make some changes and post it again sometime this week. Very nice. I've given a fast look at the source code - looks like there are some clever tricks. >I've also started work on a 3D maze game, kind of capture the flag meets >doom. It's quite early at the moment, I have the corridoor display >kernal operating, and I'm working on the code to display monsters at >different sizes. OK, OK... You're a professional, aren't you? ;-) It took us months to draw more than two sprites then you come out and start talking about 3D... what a shame! :-)) Ciao, P. -- Archives updated once/day at http://www.biglist.com/lists/stella/archives/ Unsubscribing and other info at http://www.biglist.com/lists/stella/stella.html
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