Re: [stella] A Status Report

Subject: Re: [stella] A Status Report
From: Chris Pepin <cpepin1@xxxxxxxx>
Date: Wed, 18 Jun 1997 21:12:01 -0400 (EDT)


On Fri, 13 Jun 1997, Glenn Saunders wrote:

> 
> With the list being very slow lately I'd like to find out whether the
> projects that were in development are still going on.
> 
> So anyone who has been working on 2600 games, please let us all know where
> you are in development and what your plans are for the near future.
> 
> Thanks.

I would like to start work on a game, but I'm still having tremendous
problems figuring things out.  I'm surprised I was actually able to figure
out playfield graphics (thanks to Nick Bensema).  I tried to create a
simple program to just display a colored background without using anybody
else's code.  I couldn't even get it to compile.  :-(  Some more tutorials
are DESPERATLY needed.  I seem to understand some of the concepts on how
the Atari works, but get totally lost when it comes to figuring out the
correct syntax.  It's sort of like trying to say a sentance in a foreign
language that you don't know.  One can look up words in a dictionary and
throw them together in hopes that you can get your meaning across.
Unfortunatly, a compiler can't intuitivly know what you are trying to say
unless you get the synatx 100% correct.   



Chris Pepin
cpepin1@xxxxxxxx

************************************************************
Atari 2600 Fun Facts & Info Guide / Maniac Mansion (NES) FAQ
Tom Swift Books / http://www.grfn.org/~cpepin1/index.html
************************************************************



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