Subject: RE: [stella] Duel Arena From: Robert "A." Colbert <colbertb@xxxxxxxxxxxx> Date: Tue, 02 Sep 1997 10:28:40 -0500 |
>>>That's right. I suppose if you generate the waveform on the fly that even >>>simple sound hardware like the Apple II will suffice. I tried writing a "playbin" for the Apple II and didn't have a whole lot of luck, didn't stick with it for long though. The tone generating routines are already in the ROM of the Apple, since the Apple has/had (some models) a cassette port. I also tried writing it for the 2600 using a waveform, then setting a delay and modifying the waveform, but each time you did, the speaker clicked. Since then I realized that there is a "speaker click" sound on the 2600, that could use the same algorithm (or similar) as that in the Apple ROM. Never did anything about it, but if I were inclined to, that's where I'd start. Later, Bob Wanna write a game for the Atari 2600? Check out http://www.novia.net/~rcolbert -- Archives updated once/day at http://www.biglist.com/lists/stella/archives/ Unsubscribing and other info at http://www.biglist.com/lists/stella/stella.html
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