Subject: Re: R: [stella] PCMSG 2.5 (Oystron?) From: Piero Cavina <p.cavina@xxxxxxxxxxxxx> Date: Mon, 1 Sep 1997 23:46:38 +0100 |
Eckhard Stolberg wrote: >If Starpath can get away with calling their shooter 'Communist Mutants from >Space', then Oystron shouldn't be a problem either :-) BTW, here in Italy the communist party was the 2nd political party when that game was in the shops... that was quite funny :) Who knows why they choose such a title but didn't put any "communist iconography" in the game... >>- you'd better to pay attention to the groups of three bombs... > >This seems to be a bit unfair. They pop up so fast, that you have no chance >destroying them, when you are on the other half of the screen. I added that feature because I didn't want the player to remain too long near the top or the bottom of the screen. A group of 3 bombs in the other part of the screen would make the player run! >Maybe you >could change this to something like this: >1 bomb destroys the line it comes in >2 bombs also destroy the line above and below >2 bombs detroy the two lines above and below that is a good idea... I'll see if I can fit the code in. > >That way you would still have to worry about bombs in another line, but >they won't affect you, if you can't reach them. or I could slow down the deadly groups of three bombs... P. -- Archives updated once/day at http://www.biglist.com/lists/stella/archives/ Unsubscribing and other info at http://www.biglist.com/lists/stella/stella.html
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